Currently, i'm doing a very structered option file, which resolve some mistakes from the "basis".
I will essentially work on the in-game basics structure and face instead of creating teams.
[MENTION=126270]Cristiano92[/MENTION] you should take a look at, by at first importing my data following my instruction, then importing created and modded teams from Bundesliga to all others teams.
[MENTION=211780]nicoultras[/MENTION] you should take a look too, may be interested
But what does my OF basis will change?
1) I've reconsidered all in-game managers from the release, before Live Update.
They've got false names, but they're from season 2016-17.
Instead of rewriting names and nationalities over those managers, i've made search and edited those to match exactly with their false counterparts.
So, in Myclub or ML, you should have all reals managers names, tactics system and "price", even for managers in "Free Agents".
Then i've made a live update and re-named all current season managers.
2) About kits, i've remade every undershirt/undershort/font number and names/exact collar, to fit with the kits with an extracting color tool.
Also, i've converted 2048x2048 kits to 1024x1024 with a simple image tools and a filter: they looks way less pixelated in game than importing directly an 2048 kit on "S" with the in-game editor.
I will use some kits from PESWORLD, others from 4n63L (Serie B and LaLiga2)
For example, finding serie B numbers and names takes me times, watching vids etc.
3) Stadiums edited (when necessary) with all images. I precognise stadiums image and edits instead of managers, better for in-game immersion btw.
4) Renamed also all fake players from Brasileirao and NT too, before update. Konami doesn't really updates Brasilerao teams... They only remove some players when they're transfered btw.
With that, you've got with the 1.0 version.
Now, from the future:
1) About national teams kits exports that i've seen on this section, they're "rushed" from the majority especially Asian and Africa kits, but it's normal because we are in the start of the PES 2018 seasons, and kits structure is a bit different. I'm may import all the kits, but still waiting for some better, for 4N63L as an example or others Asian/Africa long date fans.
2) The biggest of my work, because it needs research, sometimes and i'm a perfectionnist... I will remake faces for ALL national teams players. But also brasileirao, using my editing skills and taking some faces from this great community facemakers. Even Oman, Lebanon... I've maked this last year so i'm used too, but a bit too late after PES 2017 release date.
3)I will correct stats from IG players, they've got mistakes.
But real mistakes, and not "bad rated", for example when konami's data editors imports players from older PES and they've got all 4/4 on wrong foot and "60" in Body Balance. I've explained those mistakes on Evo-web last years, it's very obvious, and many players got those mistakes also on PES 2018.
4) And the last, i will "prepare" the basis before the release of the Datapack 1.0 (or 2.0)
-One other thing: About created teams, i will take a look to make search for the bests exports, in terms of quality, that i find.
For example, i precognise stats. For Bundesliga, i will takes some exports from Onyproevolutions or Bulicrewpatch for Bundesliga, they makes goods stats. [MENTION=196933]erzo77[/MENTION] for Liga MX, But also [MENTION=237799]philips_99[/MENTION] for some teams.
With their permission of course
Finished to talk, needs to works on LaLiga2, I will release the 0.5 version after the next Live Update
I will essentially work on the in-game basics structure and face instead of creating teams.
[MENTION=126270]Cristiano92[/MENTION] you should take a look at, by at first importing my data following my instruction, then importing created and modded teams from Bundesliga to all others teams.
[MENTION=211780]nicoultras[/MENTION] you should take a look too, may be interested
But what does my OF basis will change?
1) I've reconsidered all in-game managers from the release, before Live Update.
They've got false names, but they're from season 2016-17.
Instead of rewriting names and nationalities over those managers, i've made search and edited those to match exactly with their false counterparts.
So, in Myclub or ML, you should have all reals managers names, tactics system and "price", even for managers in "Free Agents".
Then i've made a live update and re-named all current season managers.
2) About kits, i've remade every undershirt/undershort/font number and names/exact collar, to fit with the kits with an extracting color tool.
Also, i've converted 2048x2048 kits to 1024x1024 with a simple image tools and a filter: they looks way less pixelated in game than importing directly an 2048 kit on "S" with the in-game editor.
I will use some kits from PESWORLD, others from 4n63L (Serie B and LaLiga2)
For example, finding serie B numbers and names takes me times, watching vids etc.
3) Stadiums edited (when necessary) with all images. I precognise stadiums image and edits instead of managers, better for in-game immersion btw.
4) Renamed also all fake players from Brasileirao and NT too, before update. Konami doesn't really updates Brasilerao teams... They only remove some players when they're transfered btw.
With that, you've got with the 1.0 version.
Now, from the future:
1) About national teams kits exports that i've seen on this section, they're "rushed" from the majority especially Asian and Africa kits, but it's normal because we are in the start of the PES 2018 seasons, and kits structure is a bit different. I'm may import all the kits, but still waiting for some better, for 4N63L as an example or others Asian/Africa long date fans.
2) The biggest of my work, because it needs research, sometimes and i'm a perfectionnist... I will remake faces for ALL national teams players. But also brasileirao, using my editing skills and taking some faces from this great community facemakers. Even Oman, Lebanon... I've maked this last year so i'm used too, but a bit too late after PES 2017 release date.
3)I will correct stats from IG players, they've got mistakes.
But real mistakes, and not "bad rated", for example when konami's data editors imports players from older PES and they've got all 4/4 on wrong foot and "60" in Body Balance. I've explained those mistakes on Evo-web last years, it's very obvious, and many players got those mistakes also on PES 2018.
4) And the last, i will "prepare" the basis before the release of the Datapack 1.0 (or 2.0)
-One other thing: About created teams, i will take a look to make search for the bests exports, in terms of quality, that i find.
For example, i precognise stats. For Bundesliga, i will takes some exports from Onyproevolutions or Bulicrewpatch for Bundesliga, they makes goods stats. [MENTION=196933]erzo77[/MENTION] for Liga MX, But also [MENTION=237799]philips_99[/MENTION] for some teams.
With their permission of course
Finished to talk, needs to works on LaLiga2, I will release the 0.5 version after the next Live Update